Sapientino Educational Game Where Do The Animals Live For Ages 3+
Product Sku:
1024-63771
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
- Knowledge of Understanding the world
- Knowledge about animals and their environment
- Logic and observation
- Recognition, correlation and classification of images, letters, words
- Reading and writing
- Comprehension of text and images
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Moms και Toddlers is a fun educational game, specially designed for very young children. It contains colorful cards in large size, which have a special shape so that they are easy to hold and are very durable. Through the happy pictures the child learns the animals as well as their mother. By playing he exercises his motor skills and develops his logic and observation.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Identification, association and classification of animals and their environment (shape, color, similarity, difference, size)
- Knowledge of Understanding the world
- Knowledge about animals
- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Placement and classification are two of the most important activities that Montessori has been involved in. Using the tweezers in this toy, the child is encouraged to practice their manual skills and sort objects of different shapes and colors.
The box contains:
- 3 transparent cups
- 1 pouch with pom-poms
- 36 removable foam objects
- 1 tweezers
- 6 cardboard sorting trays
- 3 cardboard inserts (filters) for the cups
- 3 large cardboard image cards with 3 different environments
- Instructions with suggestions for play
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
This toy, inspired by the Montessori method, called nomenclature, is designed to support children's language development from the early years. Each puzzle consists of two pieces to match: one has a picture of an animal or object and the other has the same picture with its name.
The child is asked to join the two cards with the same picture, while learning the name. The puzzles are organized into groups so that the child can play with a few pictures at a time and develop independently and naturally. In addition, the images have a sensory surface, ideal for the development of touch.
Areas of development boosted by this toy:
Cognitive skills
- Understanding the world through observation and categorization
- Correlations
- Attention and concentration
Social-emotional skills
- Development of autonomy
Motor skills
- Coordination
- Development of fine motor skills
Language skills
- Language improvement
- Vocabulary enrichment
The package includes:
- 54 illustrated double-sided two-piece puzzles (40 of which are animal touch cards)
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
The game is easy and intuitive thanks to the three environment-boards on which to place the shaped animals in cardboard.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
A simple and fun educational game, offering preschool children an easy way to learn the Alphabet and many new words. Stimulates the development of memory, observability, logic and manual skills.
This game helps the child to develop and acquire:
- Read and Write
- Word composition
- Understanding text and images
- Logic and observability
- Recognizing
- Associating
- sorting pictures, letters and words
- Autonomy
- Ability to make decisions and execute appropriate actions
- Mobility
- Hand and motor skills training
- Game tool
- Memory
The box contains:
- 52 puzzle-card mushrooms
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sapientino Know it all that speaks with 2 interactive pens! Includes 32 educational activities and over 200 quizzes on a variety of topics! Through the game, the child will meet cute characters, favorite animals and familiar objects and will begin to recognize colors, shapes, letters and much more! The pens produce pleasant messages and sound effects when the child chooses the right answer and encourages him to try again in case of a mistake.
The activities are divided into 3 levels, cover common issues of preschool education and are proportional to the age of the child and the various stages of cognitive development. They start at the age of 3 at the Basic Level and reach the age of 6 at the Advanced Level. Play with your child and accompany him on a colorful journey full of fun and play.
This game helps the child to develop and acquire:
- Motor skills through hand training and the use of play tools
- Logic and observation through the identification, correlation and classification of objects based on certain criteria
- Knowledge of understanding the world such as animals, the environment, the adult world and tools
- Reading and writing learning the alphabet and understanding texts and images
- Understanding quantities and numbers
- Autonomy
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A game to stimulate logic, rationality, self-esteem and emotions, thanks to a fun and intuitive game mechanic, which involves placing objects on different tabs, with themes familiar to the child. The cards that fit each tab are made from handy cardboard. The illustrations are full of details that stimulate the child's language.
The "Everything On Place" is an association game in which the child has to sort various objects and place them in the correct environment. Detailed illustrations and easy-to-use shapes encourage your child to develop logical and manual skills as they learn to keep their space tidy.
Areas of development boosted by this game:
- Linguistic domain: vocabulary enrichment
- Cognitive skills: observation, association, memory and reasoning
- Logical-mathematical skills: observation
- Motor skills: spatial organization, dexterity
Learning Methods - The game works on several levels:
- Reasoning: Observing the material, focusing on the details, recognizing the individual elements and getting in touch with the concepts of spatiality.
- Exploration: Manipulation of the material, matching the environments with the corresponding detachable objects through the appropriate holes.
- Invention: Finding alternative ways to play through creativity and imagination.
- Sharing: Play and connect with others during cooperative game activities.
The box contains:
- 6 paper tabs
- 30 detachable items
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Through the exercise of dexterity the child will learn the geometry in an easy and natural way putting the colored laces in the cardboard forms with small holes on the contour.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Shapes και Colors is a fun educational game, specially designed for very young children. Contains colorful cards and large geometric shapes. The contents are safe, with a special shape so that they are easy to hold and are very durable. While playing he will discover the most important geometric shapes and will become familiar with colors, while enhancing his visual and mental abilities.
This game helps the child to develop and acquire:
Mobility abilities
- Practice of hands and motor skills
Logic and observation
- Identification, correlation and classification of objects and situations (shape, color, similarity, difference, size)
Knowledge of Understanding the world
- Learning shapes
- Learning colors
Autonomy
- Self-correction method
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A world of sweetness in order for the child to discover emotions and develop observation and ability to association. Puppy must be placed into mums hug. Child has fun and develops imagination, creating new couples of mom and puppy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
Knowledge about animals and their environment
Logic and observation
Recognition, correlation and classification of images, letters, words
Reading and writing
Comprehension of text and images
Foreign language
Introduction to the understanding and use of the English language
Autonomy
Development of initiative and decision-making ability
Sociability
Listening
Collaboration and teamwork
Respect for the rules of the game
Emotion management
Mobility abilities
Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Autonomy, Creativity and imagination, Foreign language, Knowledge of understanding the world, Logic and observability, Memory, Mobility, Read and write, Sociability
Spelling becomes fun with syllables! It consists of self-correcting puzzle pieces and helps children learn the names of objects and animals by slowly starting to spell. First, through simple words, the child begins to understand the mechanisms that determine how words are divided into syllables and then, after gaining a familiarity, moves on to larger words consisting of 3 syllables.
A fun educational game, specially designed for children aged 4 and up. Contains colorful illustrated cards in two languages for the first approach of spelling and reading by children in a pleasant way. Starting with simple words, the child begins to understand the mechanisms that determine the division of words into syllables and through happy pictures and fun games learns to spell and read.
The game has a self-correction method that allows the child to check for himself if he gave the correct answer.
This game helps the child to develop and acquire:
- Reading and writing
- Learning syllables
- Word composition
- Pre-reading and prescribing exercises
- Grammar
- Comprehension of text and images
- Logic and observation
- Identification, correlation and classification of objects, letters, words (shape, color, similarity, difference, size)
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!