Εξυπνούλης Εκπαιδευτικό Παιχνίδι Πού Ζουν Τα Ζώα Για 3+ Χρονών
Product Sku:
1024-63771
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
- Knowledge of Understanding the world
- Knowledge about animals and their environment
- Logic and observation
- Recognition, correlation and classification of images, letters, words
- Reading and writing
- Comprehension of text and images
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A simple and fun game for the child to learn the names of the animals and to create new ones developing their imagination! Any animal can be composed thanks to the combination of two or more cards that they wiil form both the images of the animal and the corresponding name.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Shapes και Colors is a fun educational game, specially designed for very young children. Contains colorful cards and large geometric shapes. The contents are safe, with a special shape so that they are easy to hold and are very durable. While playing he will discover the most important geometric shapes and will become familiar with colors, while enhancing his visual and mental abilities.
This game helps the child to develop and acquire:
Mobility abilities
- Practice of hands and motor skills
Logic and observation
- Identification, correlation and classification of objects and situations (shape, color, similarity, difference, size)
Knowledge of Understanding the world
- Learning shapes
- Learning colors
Autonomy
- Self-correction method
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
An association and observation toy suitable from the child's early years, featuring primary and secondary colours. The toy contains large cardboard tabs on which you can fit many shaped pictures according to the color depicted on the tabs.
In addition to associating the tabs with their color, the child discovers their names, developing vocabulary. The cards have textured images to develop little children's sense of touch.
The game is based on 3 goals inspired by the Montessori method:
- Recognition of primary and secondary colors
- Vocabulary enrichment
- Tactile exploration
Areas of development boosted by this toy:
Language skills
- Vocabulary expansion
Cognitive skills
- Understanding the world through observation and categorization
- Discriminations and correlations
- Attention, concentration and memory
Motor skills
- Spatial organization
- Development of fine motor skills
Social-emotional skills:
- Development of autonomy
The package includes:
- 8 illustrated tabs divided into primary colors (red/yellow/blue), secondary colors (green/orange/purple) and white and black
- 24 picture cards to be connected and placed in the corresponding spaces
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A game to stimulate logic, rationality, self-esteem and emotions, thanks to a fun and intuitive game mechanic, which involves placing objects on different tabs, with themes familiar to the child. The cards that fit each tab are made from handy cardboard. The illustrations are full of details that stimulate the child's language.
The "Everything On Place" is an association game in which the child has to sort various objects and place them in the correct environment. Detailed illustrations and easy-to-use shapes encourage your child to develop logical and manual skills as they learn to keep their space tidy.
Areas of development boosted by this game:
- Linguistic domain: vocabulary enrichment
- Cognitive skills: observation, association, memory and reasoning
- Logical-mathematical skills: observation
- Motor skills: spatial organization, dexterity
Learning Methods - The game works on several levels:
- Reasoning: Observing the material, focusing on the details, recognizing the individual elements and getting in touch with the concepts of spatiality.
- Exploration: Manipulation of the material, matching the environments with the corresponding detachable objects through the appropriate holes.
- Invention: Finding alternative ways to play through creativity and imagination.
- Sharing: Play and connect with others during cooperative game activities.
The box contains:
- 6 paper tabs
- 30 detachable items
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A game designed for child to understand emotion states aroused by various situations of daily life and match them with the corresponding facial expressions. Large illustrated cards to compose small little stories.Included a small mirror to watch their little face change expression!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own.
This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills.
Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color.
Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Language
- Learning colors και shapes
Sensory development
- Visual perception
- Tactile perception
Psychomotor development
- Eye-hand coordination
Emotional development
- Tenderness
- Imagination
- Empathy
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A simple and fun educational game, designed to teach preschool children many new words, thanks to the help of images used to describe pairs of contrasting situations. After removing the paper frames from the puzzle cards, the child must carefully observe each picture and for each card the matching card and which shows the opposite situation.
The self-correcting method allows children to control the combinations of cards without the help of an adult. In an easy way this game helps children develop observability and logical skills, improving the understanding of opposite objects, actions and situations.
This game helps the child to develop and acquire:
Reading and writing
- Word composition
- Understanding text και images
Logic and observation
- Recognizing, associating and sorting pictures, letters, words
Autonomy
- Ability to make decisions and execute appropriate actions
Mobility abilities
- Hand and motor skills training
- Game tool
Memory
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Electronic Encyclopedia with an interactive pen that speaks and illuminates! Includes over 500 questions and 72 educational topics. An educational game aimed at children 3 years and older. It is designed to stimulate the imagination of young children and their desire for knowledge.
The 72 activities are divided into different categories that extend to many areas of preschool education and help to understand basic concepts, such as: quantities και sizes, colors και shapes, animals και environment, seasons και habits etc. a. The talking pen guides the child in the game and reveals whether the answers are right or wrong through a lighting effect and with 4 different messages.
This game helps the child to develop and acquire:
Shapes και colors
Numbers και first operations
Knowledge of understanding the world such as animals, the environment, the adult world and tools
Spatial orientation
Logic and observation through the identification, correlation and classification of objects based on certain criteria
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Through the exercise of dexterity the child will learn the geometry in an easy and natural way putting the colored laces in the cardboard forms with small holes on the contour.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
A fun vertical domino with fruits. It stimulates reasoning and motor skills with the construction of a tower made by stacking cubes to bind, according to the colours and the type of fruit.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
Knowledge about animals and their environment
Logic and observation
Recognition, correlation and classification of images, letters, words
Reading and writing
Comprehension of text and images
Foreign language
Introduction to the understanding and use of the English language
Autonomy
Development of initiative and decision-making ability
Sociability
Listening
Collaboration and teamwork
Respect for the rules of the game
Emotion management
Mobility abilities
Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Autonomy, Creativity and imagination, Foreign language, Knowledge of understanding the world, Logic and observability, Memory, Mobility, Read and write, Sociability
Ο συλλαβισμός γίνεται διασκέδαση με τις συλλαβές! Αποτελείται από αυτοδιορθωτικα κομμάτια παζλ και βοηθάει τα παιδιά να μάθουν τα ονόματα αντικειμένων και ζώων αρχίζοντας σιγά-σιγά να συλλαβίζουν. Πρώτα, μέσα από απλές λέξεις, το παιδί αρχίζει να κατανοεί τους μηχανισμούς που καθορίζουν το πώς χωρίζονται οι λέξεις σε συλλαβές και στη συνέχεια, αφού αποκτήσει μια εξοικείωση, προχωράει σε μεγαλύτερες λέξεις που αποτελούνται απο 3 συλλαβές.
Ένα διασκεδαστικό εκπαιδευτικό παιχνίδι, ειδικά σχεδιασμένο για παιδιά ηλικίας 4 ετών και άνω. Περιέχει πολύχρωμες εικονογραφημένες κάρτες σε δύο γλώσσες για την πρώτη προσέγγιση του συλλαβισμού και της ανάγνωσης από τα παιδιά με ευχάριστο τρόπο. Ξεκινώντας από απλές λεξούλες, το παιδί αρχίζει να κατανοεί τους μηχανισμούς που καθορίζουν το χωρισμό των λέξεων σε συλλαβές και μέσα από χαρούμενες εικόνες και διασκεδαστικά παιχνίδια μαθαίνει να συλλαβίζει και να διαβάζει.
Το παιχνίδι διαθέτει μέθοδο αυτοδιόρθωσης που επιτρέπει στο παιδί να ελέγξει μόνο του αν έδωσε τη σωστή απάντηση.
Το παιχνίδι αυτό βοηθά το παιδί να αναπτύξει και να αποκτήσει:
- Ανάγνωση και Γραφή
- Εκμάθηση συλλαβών
- Σύνθεση λέξεων
- Ασκήσεις προανάγνωσης και προγραφής
- Γραμματική
- Κατανόηση κειμένου και εικόνων
- Λογική και Παρατηρητικότητα
- Αναγνώριση, συσχέτιση και ταξινόμηση αντικειμένων, γραμμάτων, λέξεων (σχήμα, χρώμα, ομοιότητα, διαφορά, μέγεθος)
- Ξένη Γλώσσα
- Εισαγωγή στην κατανόηση και τη χρήση της αγγλικής γλώσσας
- Αυτονομία
- Ανάπτυξη πρωτοβουλίας και ικανότητα λήψης αποφάσεων
- Κοινωνικότητα
- Ακρόαση
- Συνεργασία και ομαδική δουλειά
- Σεβασμός στους κανόνες παιχνιδιού
- Διαχείριση συναισθημάτων
- Κινητικές Ικανότητες
- Εξάσκηση χεριών και κινητικών ικανοτήτων
- Μνήμη
- Δημιουργικότητα και φαντασία
Κατασκευάζεται στην Ιταλία
Τα εκπαιδευτικά παιχνίδια του Εξυπνούλη αποτελούν μια διαχρονική και πρωτοποριακή σειρά, σχεδιασμένη για την υποστήριξη της μαθησιακής ανάπτυξης των παιδιών κατά την προσχολική και σχολική ηλικία. Έχουν μελετηθεί από ειδικούς παιδαγωγούς και ψυχολόγους και έχουν δοκιμαστεί σε σχολεία. Καλύπτουν πλήθος εκπαιδευτικών θεμάτων βοηθώντας τα παιδιά να αναπτύξουν ουσιαστικές ικανότητες και γνώσεις με απλό και διασκεδαστικό τρόπο!